Skills are special abilities that resonators possess.
List[]
There are 100 Skills that match the category selection:
Skill | Description | Type |
---|---|---|
![]() ![]() | Attack the target, dealing Glacio DMG. When Basic Attacks 3, 4, or 5 or Basic Attack Feral Roars hits the target, Resonance Skill Ancient Arts is replaced with Resonance Skill Swift Punches. If Lingyang uses Basic Attack after casting Basic Attack Feral Roars and Resonance Skill Swift Punches, he will start from Basic Attack 3. Lingyang’s Resonance Skill will not reset his Basic Attack stage. | Resonance Skill |
![]() ![]() | During the Resonance Liberation Cosmos Rave, when Encore's HP is above 70%, DMG dealt is increased by 10%. | Inherent Skill |
![]() ![]() | When Encore's "Dissonance" is full, after casting a , Encore will consume all "Dissonance" to enter the Dissonance state, reducing damage taken by 70%. Switching Characters does not interrupt "Dissonance". After the Dissonance state ends, Encore will cast , dealing Fusion DMG, considered as Resonance Liberation damage. During Cosmos Rampage, when casting , if "Dissonance" is full, Encore will consume all "Dissonance" to enter Cosmos' Dissonance state, reducing damage taken by 70%. Switching Characters does not interrupt "Dissonance". After Cosmos' Dissonance state ends, Encore will cast , dealing Fusion DMG, considered as Resonance Liberation damage. Encore can hold up to 100 "Dissonance". When Normal Attack hits the target, Encore restores "Dissonance". When Resonance Skill hits the target, Encore restores "Dissonance". When Resonance Skill hits the target, Encore restores "Dissonance". When Intro Skill hits the target, Encore restores "Dissonance". During the duration of Resonance Liberation , hitting targets will restore "Dissonance" to Encore. | Forte Circuit |
![]() ![]() | Chixia fires up fast shots at nearby enemies, dealing Fusion DMG. | Resonance Liberation |
![]() ![]() | ขณะอยู่ในสถานะ Dark Surge หากโจมตีด้วย Basic Attack สำเร็จ จะช่วยฟื้นฟู 1 Resonance Energy โดยเอฟเฟ็กต์นี้สามารถเกิดขึ้นได้ 1 ครั้ง/วินาที | Inherent Skill |
![]() ![]() | When casting Heavy Attack "Mercy", Calcharo's Resonance Liberation DMG Bonus is increased by 10% for 15s. | Inherent Skill |
![]() ![]() | Yangyang sends the target into the air, dealing Aero DMG. | Intro Skill |
![]() ![]() | Basic Attack to cast Devastation to attack the target, dealing Havoc DMG, considered as Heavy Attack damage. When Yinlin's "Judgment Points" is full, her Heavy Attack is replaced with Chameleon Cipher, which consumes all "Judgment Points" to attack the target, dealing Electro DMG. When it hits a target marked with , the Sinner's Mark is replaced with , lasting for 18s. Normal Attack , Resonance Liberation , and Intro Skill will apply on hit. Sinner's Mark is removed when Yinlin exits. When a target marked with is damaged, will fall, dealing Electro DMG to all targets marked with Punishment Mark. This can be triggered up to once per second. Yinlin can hold up to 100 . When Normal Attack hits a target, it restores "Judgment Points". When Resonance Skill hits a target, it restores "Judgment Points". When Resonance Skill hits a target, it restores "Judgment Points". When Resonance Skill hits a target, it restores "Judgment Points". When the Resonance Liberation hits a target, it restores "Judgment Points". |
When "Umbra" is full, hold Forte Circuit |
![]() ![]() | Yangyang recovers 30 Stamina after she cast a Mid-air Attack Feather Release. | Inherent Skill |
![]() ![]() | As Encore loses control, Cosmos breaks free and wreaks havoc on its surroundings. During Cosmos Rave, the is replaced with , which performs up to 4 consecutive attacks, dealing Fusion DMG, considered as Basic Attack damage. During Cosmos Rave, the is replaced with , consuming Stamina to attack the target, dealing Fusion DMG, considered as Heavy Attack damage. During Cosmos Rave, is replaced with , dealing Fusion DMG, considered as Resonance Skill damage. During Cosmos Rave, use after a successful to attack the target, dealing Fusion DMG, considered as Basic Attack damage. | Resonance Liberation |
![]() ![]() | Danjin's anger intensifies as she frantically swings her dual blades, performing multiple rapid consecutive attacks, and 1 Scarlet Burst attack(s), dealing Havoc DMG. | Resonance Liberation |
![]() ![]() | Transcription missing | Resonance Skill |
![]() ![]() | A Remnant Creature that answers to Baizhi’s mind and desires while sharing all her attributes. You’tan goes back to Baizhi when Baizhi dodges. Baizhi consumes all "Concentrations" when casting Heavy Attack or Resonance Skill Emergency Plan to continuously restore HP for Characters nearby. Each 1 "Concentration" consumed restores HP for 1 time every 2s. When Baizhi consumes "Concentration" to cast Heavy Attack, Baizhi additionally restores Concerto Energy and Resonance Energy; When Baizhi consumes "Concentration" to cast Resonance Skill Emergency Plan, Baizhi additionally restores Concerto Energy. Baizhi can hold up to 4 "Concentrations". Baizhi obtains 1 "Concentration" for every Basic Attack on hit. | Forte Circuit |
![]() ![]() | Rover รวบรวมเสียงสะท้อนเพื่อโจมตีเป้าหมาย สร้าง ความเสียหาย Havoc | Resonance Liberation |
![]() ![]() | The damage of Resonance Skill is increased by 10% when hitting targets marked with "Sinner's Mark", and Yinlin's ATK is increased by 10% for 4s when this is triggered. | Inherent Skill |
![]() ![]() | Baizhi instructs You'tan to perform up to 4 consecutive attacks, dealing Glacio DMG. Baizhi continuously consumes Stamina to command You'tan to attack enemies, dealing Glacio DMG. During Heavy Attack, Baizhi can command You'tan to move. Baizhi consumes Stamina and summons You’tan in mid-air to perform a Plunging Attack, dealing Glacio DMG. Use Basic Attack after a successful Dodge to attack the target, dealing Glacio DMG. | Basic Attack |
![]() ![]() | When the next character's (or other characters on a nearby team that activates an Outro Skill) Heavy Attack hits a target, Jiyan will summon Qingloong to launch a Coordinated Attack, dealing Aero DMG equal to 313.40% of Jiyan's ATK. This attack lasts for 8s, and can be triggered once every 1s, up to 2 times. | Outro Skill |
![]() ![]() | The next character (or other characters on a nearby team that activates an Outro Skill) gains 23% Aero DMG Deepen for 14s or until they are switched off field. | Outro Skill |
![]() ![]() | Attack the target, dealing Fusion DMG. | Intro Skill |
![]() ![]() | When Yangyang has 3 Melodies, she can cast Stormy Strike after Heavy Attack, dealing Aero DMG. | Forte Circuit |
![]() ![]() | Rover ทำการรวบรวมพลังงาน Spectro เพื่อโจมตีพื้นที่เป้าหมาย หลังจากนั้นจะเกิดการระเบิดขึ้นภายในช่วงเวลาอันสั้น และสร้าง ความเสียหาย Spectro | Resonance Liberation |
![]() ![]() | After releasing Emerald Storm: Prelude, Jiyan enters Qingloong Mode Jiyan has increased Anti-interruption; Basic Attack, Heavy Attack and Dodge Counter are replaced with Heavy Attack Lance of Qingloong. Perform up to 3 continuous attacks, dealing Aero DMG, considered as Heavy Attack damage. | Resonance Liberation |
![]() ![]() | Baizhi calls You'tan to attack the target, dealing Glacio DMG while restoring HP for the entire team. | Resonance Skill |
![]() ![]() | Pull in targets within the range, dealing Aero DMG. | Intro Skill |
![]() ![]() | Transcription missing | Basic Attack |
![]() ![]() | Calcharo performs up to 3 consecutive attacks, dealing Electro DMG. If Calcharo is switched off field, or if Resonance Skill Extermination Order is not performed again in a while, this skill will enter Cooldown. Resonance Skill Extermination Order does not interrupt Calcharo's Basic Attack combo. | Resonance Skill |
![]() ![]() | Yangayang [sic] performs up to 4 consecutive attacks, dealing Aero DMG. | Basic Attack |
![]() ![]() | Aalto shows up out of thin air to perform rapid continuous shooting, dealing Aero DMG. | Intro Skill |
![]() ![]() | Encore summons Cloudy and Cosmos to attack with burning rays, dealing Fusion DMG. After casting , use to perform , dealing Fusion DMG. | Resonance Skill |
![]() ![]() | Generate a "Gate of Quandary" in front, dealing Aero DMG. When bullets pass trough the "Gate of Quandary", ATK is increased. "Gate of Quandary" lasts for 10s. | Resonance Liberation |
![]() ![]() | Damage of Resonance Liberation Purification Force Field is increased by 20%. | Inherent Skill |
![]() ![]() | When Mortefi's "Annoyance" reaches 100, his Resonance Skill is replaced with Fury Fudge. When casting Fury Fudge, Mortefi consumes all "Annoyance" to unleash high-speed flame lightning, dealing Fusion DMG, considered as Resonance Skill damage. Mortefi can hold up to 100 Annoyance. When Normal Attack Impromptu Show hits the target, "Annoyance" is restored. When Intro Skill Dissonance hits the target, "Annoyance" is restored. When Resonance Skill Passionate Variation hits the target, "Annoyance" is restored. Within 5s after casting Passionate Variation, Basic Attack Impromptu that hits the target additionally restores "Annoyance". | Forte Circuit |
![]() ![]() | Calcharo performs up to 4 consecutive attacks, dealing Electro DMG. Consumes Stamina to attack the target, dealing Electro DMG. Consumes Stamina to perform a Mid-Air Plunging Attack, dealing Electro DMG. Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG. | Basic Attack |
![]() ![]() | Chixia makes a heroic entrance and fires rapidly with her dual pistols at the target, dealing Fusion DMG. | Intro Skill |
![]() ![]() | Aalto fires up to 5 consecutive shots, dealing Aero DMG. Basic Attack 4 will spread the "Mist" forward, which lasts for 1.5s. Aalto enters the aiming state for a more powerful shot. The aimed shot fired after charging finishes deals Aero DMG. Aalto consumes Stamina to perform consecutive shots at the target in mid-air, dealing Aero DMG. Use Basic Attack after a successful Dodge to attack the target, dealing Aero DMG. | Basic Attack |
![]() ![]() | After casting Resonance Skill Passionate Variation, the damage of Resonance Skill Fury Fugue is increased by 25% for 8s. | Inherent Skill |
![]() ![]() | When Baizhi casts Resonance Skill Emergency Plan, You'tan generates a field of Euphonia that lasts for 15s. ATK of the Resonators who picks up Euphonia is increased by 15% for 20s. | Inherent Skill |
![]() ![]() | After casting the Intro Skill Tactical Strike, Jiyan's ATK is increased by 10% for 15s. | Inherent Skill |
![]() ![]() | Hold Resonance Skill Whizzing Fight Spirit to enter DAKA DAKA!. In this state: Chixia continuously consumes "Thermobaric Bullets" to attack the target, dealing Fusion DMG, considered as Resonance Skill damage; Tap Basic Attack to cast Basic Attack 4, dealing Fusion DMG, considered as Basic Attack damage. Then she terminates "DAKA DAKA!"; | Forte Circuit |
![]() ![]() | When Calcharo has 3 "Cruelty", his Heavy Attack is replaced with Heavy Attack "Mercy". When casting Heavy Attack "Mercy", Calcharo consumes 3 "Cruelty" to deal Electro DMG, considered as Heavy Attack damage, and recovers Resonance Energy and Concerto Energy. Calcharo can hold up to 3 "Cruelty". Under Resonance Liberation Deathblade Gear state, "Cruelty" cannot be acquired. When Resonance Skill Extermination Order hits the target, gain 1 "Cruelty". When Calcharo has 5 "Killing Intent", his Basic Attack is replaced with Heavy Attack "Death Messenger". When casting Heavy Attack "Death Messenger", Calcharo consumes 5 "Killing Intent" to deal Electro DMG, considered as Resonance Liberation damage, and recovers Resonance Energy and Concerto Energy. Under Resonance Liberation Deathblade Gear state, Calcharo's Forte Gauge is replaced with "Killing Intent", stacking up to 5. When Basic Attack Hounds Roar hits the target, Calcharo gains 1 "Killing Intent". | Forte Circuit |
![]() ![]() | Mortefi fires up to 4 consecutive shots, dealing Fusion DMG. Mortefi enters the aiming state for a more powerful shot. The aimed shot fired after charging finishes deals Fusion DMG. Mortefi consumes Stamina to perform consecutive shots at the target in mid-air, dealing Fusion DMG. Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG. | Basic Attack |
![]() ![]() | สร้างอาณาเขตที่ทำให้สิ่งรอบข้างหยุดนิ่งชั่วคราวในบริเวณที่ตัวละครอื่นจะสลับออกมา (หรือบริเวณที่ตัวละครในทีมใกล้เคียงที่ใช้งาน Outro Skill) เป็นเวลา 3 วินาที | Outro Skill |
![]() ![]() | โจมตีเป้าหมาย สร้าง ความเสียหาย Havoc | Intro Skill |
![]() ![]() | Yangyang's Aero DMG Bonus is increased by 8% after casting Intro Skill Cerulean Song. | Inherent Skill |
![]() ![]() | Chixia releases a shock wave surrounding the target, dealing Fusion DMG equal to 530.00% of Chixia's ATK to enemies within the range. | Outro Skill |
![]() ![]() | Damage of the Intro Skill Lion Awakens is increased by 50%. | Inherent Skill |
![]() ![]() | Jiyan performes up to 5 consecutive attacks, dealing Aero DMG. Jiyan consumed Stamina to thrust forward, dealing Aero DMG. Hold the Basic Attack during Heavy Attack to cast Windborne Strike after the Heavy Attack ends, dealing Aero DMG. Release the Basic Attack during the Heavy Attack to cast Abyssal Slash after the Heavy Attack ends, dealing Aero DMG. Jiyan consumes Stamina to perform a Midair Plunging attack, dealing Aero DMG. After the Plunging Attack, use Basic Attack to perform a follow-up attack, dealing Aero DMG. After casting the Heavy Attack Windborne Strike or the Resonance Skill Windqueller in the air, Jiyan can perform a mid-air attack, dealing Aero DMG. Use a Basic Attack after a successful Dodge to attack the target, dealing Aero DMG. | Basic Attack |
![]() ![]() | Electro DMG to the target, and puts Yinlin into the Execution Mode. Basic Attack and Dodge Counter will trigger 1 Electromagnetic Blast when hitting a target. Each stage of Basic Attack or Dodge Counter can only trigger 1 Electromagnetic Blast, up to 4 times. Attack all targets marked with Resonance Circuit Sinner's Mark, dealing Electro DMG. Use Resonance Skill after casting Resonance Skill Magnetic Roar to cast Lightning Execution to attack the target, dealing Electro DMG. If Resonance Skill Lightning Execution is not activated in a while or this Character is switched, this Skill will be put on Cooldown. |
The puppet "Zapstring" deals Resonance Skill |
![]() ![]() | ขณะอยู่ในสถานะ Dark Surge โบนัสความเสียหาย Havoc เพิ่มขึ้น 20% | Inherent Skill |
![]() ![]() | Aalto will continuously recover Stamina when he is in the Forte Circuit Mistcloak Dash state. | Inherent Skill |
![]() ![]() | When Aalto passes through "Mist" or "Gate of Quandary", he enters "Mistcloak Dash". Movement speed increased. During this period , "Mist Drops" are continuously consumed, and for each 1 "Mist Drop" consumed, 1 Resonance Skill Mist Missile is generated. Aalto can hold up to 6 Mist Drops. When Basic Attack or Mid-air Attack passes through "Mist" and hits the target, 1 "Mist Drop" is recovered. | Forte Circuit |
![]() ![]() | Baizhi summons You'tan to restore HP for the entire team, generating 4 stacks of Remnant Entities. Remnant Entities follow the active team members and automatically consume 1 stacks of Remnant Entities to attack the targets every 2.5s, dealing Glacio DMG on hit while restoring HP to all team members nearby. | Resonance Liberation |
![]() ![]() | Each "Thermobaric Bullets" that hits a target during Resonance Skill DAKA DAKA! increases ATK by 1% for 10s, stacking up to 30 times. | Inherent Skill |
![]() ![]() | Baizhi calls You'tan to perform 1 plunging attack, dealing Glacio DMG while restoring HP to all team members nearby. | Intro Skill |
![]() ![]() | After using Resonance Skill | , Yinlin's Crit. Rate is increased by 15% for 5s.Inherent Skill |
![]() ![]() | Launch a flashing lightning of flames forward, dealing Fusion DMG | Resonance Skill |
![]() ![]() | Aalto's Heavy Attack will always criticlly hit, triggered once every 30s. | Inherent Skill |
![]() ![]() | Calcharo attacks the target, dealing Electro DMG and enters Deathblade Gear state. After Resonance Liberation Deathblade Gear state ends, Calcharo's next Intro Skill is replaced with Intro Skill "Necessary Means", which deals Electro DMG, considered as Intro Skill damage. | Resonance Liberation |
![]() ![]() | Chixia fires up to 4 consecutive shots, dealing Fusion DMG. Chixia enters the aiming state for a more powerful shot. The aimed shot fired after charging finishes deals Fusion DMG. Chixia consumes Stamina to perform consecutive shots at the target in mid-air, dealing Fusion DMG. Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG. | Basic Attack |
![]() ![]() | Heavy Attack: Primordial Chi Spiral
When ‘Chi’ reaches max stacks, hold Heavy Attack to cast Primordial Chi Spiral and start Zhoutian Progress. Zhoutian Progress Jianxin’s anti-interruption is increased, and her the [sic] damage taken is reduced by 50%: Jianxin continuously consumes ‘Chi’ and casts Chi Strike to attack targets nearby, dealing Aero DMG. As Zhoutian Progress accumulates, Jianxin reaches different Zhoutian and gain effects accordingly. Before Minor Zhoutian: Gain Zhoutian Progress 1 shield. When Zhoutian Progress is interrupted, cast Pushing Punch to attack the target, dealing Aero DMG. Minor Zhoutian: Gain Zhoutian Progress 2 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG. Major Zhoutian: Inner: Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG. Major Zhoutian: Outer: Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG. When you release Basic Attack button, interrupt Zhoutian Progress and lose all ‘Chi’; When all ‘Chi’ is consumed, end Zhoutian Progress. When Zhoutian Progress ends, regain a shield according to the Zhoutian Progress you reached; As the shield provided by Heavy Attack: Primordial Chi Spiral persists, restore HP for the on-field character once every 6s. Chi Jianxin can hold up to 120 Chi. Chi is obtained when a Normal Attack Fengyiquan hits the target. Chi is obtained when the Resonance Skill Calming Air is cast. Chi is obtained when the Resonance Skill Chi Counter or Resonance Skill Chi Parry hits the target. Chi is obtained when the Intro Skill Essence of Tao hits the target. | Forte Circuit |
![]() ![]() | Creates a strong wind field, continuously pulling targets within the wind field to the center and causing Aero DMG. When the wind field disappears, it will cause Aero DMG to all targets within the range again. | Resonance Liberation |
![]() ![]() | When casting Resonance Skill Windqueller, if Jiyan has 30 or more "Resolve", he consumes 30 "Resolve" to increase the damage of this Resonance Skill Windqueller by 20%. When Jiyan is in Qingloong Mode, DMG of Resonance Skill Windqueller is increased by 20% and no longer consumes "Resolve". When casting Resonance Liberation Emerald Storm: Prelude, if Jiyan has 30 "Resolve" or more, he will consume 30 "Resolve" to cast Emerald Storm: Finale, dealing Aero DMG, considered as Heavy Attack damage. Emerald Storm: Finale can be cast in mid-air at low altitude. Jiyan can hold up to 60 Resolve. Jiyan gains "Resolve" when his Normal Attack Lone Lance hits the target. Jiyan gains "Resolve" when the Intro Skill Tactical Strike hits the target. If Jiyan does not hit a target within 15s, his "Resolve" will gradually decrease. | Forte Circuit |
![]() ![]() | The next character (or other characters on a nearby team that activates an Outro Skill) gains 38% Heavy Attack DMG for 14s or until they are switched off field. | Outro Skill |
![]() ![]() | Command puppet "Zapstring" to attack, dealing Electro DMG in a large range. | Intro Skill |
![]() ![]() | The Shield obtained with Heavy Attack Primordial Chi Spiral is increased by 20%. | Inherent Skill |
![]() ![]() | Baizhi restores HP equal to 1.54% of her max HP to the next character (or other characters on a nearby team that activates an Outro Skill) every 3s for 30s. Resonators gaining this healing also gain 15% all-Type DMG Deepen for 6s. | Outro Skill |
![]() ![]() | Rover-Spectro สร้าง ความเสียหาย Spectro ไปข้างหน้า | Resonance Skill |
![]() ![]() | Damage จาก Basic Attack Resonating Echoes ของ Rover เพิ่มขึ้น 60%. | Inherent Skill |
![]() ![]() | When Heavy Attack "Death Messenger" hits the target, the damage taken by Calcharo is reduced by 15% for 5s. | Inherent Skill |
![]() ![]() | During Resonance Liberation Burning Rhapsody, each hit of Resonance Liberation Marcato will increase the damage of the next Resonance Liberation Marcato by 1.5% which can be triggered once every 0.35s, stacking up to 50 times. The effect will be reset after Resonance Liberation Burning Rhapsody ends. | Inherent Skill |
![]() ![]() | Max "Thermobaric Bullets" is increased by 10 rounds. The damage of Resonance Skill Boom Boom is increased by 50%. | Inherent Skill |
![]() ![]() | Dummy | Forte Circuit |
![]() ![]() | Calcharo summons Phantom to support the on-field Resonator, clearing the targets in front with a slash. The Phantom's attack deals Electro DMG equal to 195.98%+391.96% of Calcharo's ATK. | Outro Skill |
![]() ![]() | Casts "Mist" and 1 "Mist Avatar(s)" to taunt the surrounding targets. The avatars inherit a portion of Aalto's HP and generate 6 Mist Bullets around them, dealing Aero DMG. Deals Aero DMG, considered as Resonance Skill damage. | Resonance Skill |
![]() ![]() | Rover ได้รับ ATK เพิ่มขึ้น 15% เป็นเวลา 5 วินาที ขณะที่ใช้ Heavy Attack Resonance | Inherent Skill |
![]() ![]() | Rover สร้าง Havoc Field ขึ้นมา สร้าง ความเสียหาย Havoc 143.3% แก่ทุกเป้าหมายที่อยู่ในระยะ ทุก 2 วินาที เป็นเวลา 6 วินาที | Outro Skill |
![]() ![]() | For every Heavy Attack on hit, Baizhi restores HP to the nearby team member with the least HP equal to 0.25% of Baizhi's max HP. | Inherent Skill |
![]() ![]() | The next character (or other characters on a nearby team that activates an Outro Skill) gains 20% Electro DMG Deepen and 25% Resonance Liberation DMG Deepen for 14s, or until the character is switched off field. | Outro Skill |
![]() ![]() | Jiyan pierces the target in mid-air, dealing Aero DMG. | Intro Skill |
![]() ![]() | When Jiyan's attacks hit a target, Jiyan's Crit. DMG is increased by 12% for 8s. | Inherent Skill |
![]() ![]() | Encore generates a Flame Zone centered around skill target, with a radius of 3m. Targets inside the Flame Zone are continuously burned, suffering Fusion DMG equal to 176.76% of Encore's ATK every 1.5s for 6s. | Outro Skill |
![]() ![]() | Command "Zapstring" to call for thunder to fall upon a large range, dealing Electro DMG. | Resonance Liberation |
![]() ![]() | The next character (or other characters on a nearby team that activates an Outro Skill) gains 38% Resonance Liberation DMG Deepen for 14s or until they are switched off field. | Outro Skill |
![]() ![]() | Rover ทำการโจมตีต่อเนื่องสูงสุด 5 ครั้ง เพื่อสร้าง ความเสียหาย Havoc | Basic Attack |
![]() ![]() | เมื่อ "Umbra" เต็มแล้ว กดปุ่ม Basic Attack ค้างไว้ เพื่อใช้ Devastation โจมตีเป้าหมาย สร้าง ความเสียหาย Havoc โดยนับเป็นความเสียหายจาก Heavy Attack | Forte Circuit |
![]() ![]() | Rover ทำการโจมตีต่อเนื่องสูงสุด 4 ครั้ง เพื่อสร้าง ความเสียหาย Spectro Rover ใช้ Stamina เพื่อสร้าง ความเสียหาย Spectro หลังจากการโจมตีด้วย Basic Attack 3 ครั้ง หรือ Heavy Attack กดปุ่ม Basic Attack ในเวลาที่เหมาะสม เพื่อทำการโจมตีด้วย Heavy Attack Resonance ซึ่งสร้าง ความเสียหาย Spectro หลังจากการโจมตีด้วย Heavy Attack Resonance หรือทำการ Dodge Counter สำเร็จ กดปุ่ม Basic Attack เพื่อทำการโจมตีด้วย Heavy Attack Aftertune ซึ่งสร้าง ความเสียหาย Spectro Rover ใช้ Stamina เพื่อทำการโจมตีด้วย Plunging Attack (พุ่งลงมาโจมตี) จากกลางอากาศ ซึ่งสร้าง ความเสียหาย Spectro ใช้ Basic Attack หลังจากทำการ Dodge (หลบหลีก) สำเร็จ เพื่อโจมตีเป้าหมาย ซึ่งสร้าง ความเสียหาย Spectro | Basic Attack |
![]() ![]() | Deal Fusion DMG, and apply Burning Rhapsody to all characters in the team. When the on-field character's Basic Attack hits the target, Mortefi launches a Coordinated Attack, firing 1 Marcato. When the on-field character's Heavy Attack hits the targets, Mortefi launches a Coordinated Attack, firing 2 Marcato. Mortefi can launch one Coordinated Attack every 0.35s. Deals Fusion DMG | Resonance Liberation |
![]() ![]() | Attack the target, dealing Electro DMG. | Intro Skill |
![]() ![]() | Rover ทำการโจมตีเป้าหมาย ซึ่งสร้าง ความเสียหาย Spectro | Intro Skill |
![]() ![]() | Recovers 4 Resonance Energy per second in 5s for the next character (or other characters on a nearby team that activates an Outro Skill). | Outro Skill |
![]() ![]() | Chixia unleashes a flurry of shots, dealing Fusion DMG. Whizzing Fight Spirit has 2 initial charges. | Resonance Skill |
![]() ![]() | Yangyang conjures a mighty Cyclone that gathers nearby enemies, dealing Aero DMG. | Resonance Liberation |
![]() ![]() | Dash forward a certain distance, dealing Aero DMG. Can be cast in the air. | Resonance Skill |
![]() ![]() | เปลี่ยนเสียงให้เป็นปีก สร้าง ความเสียหาย Havoc | Resonance Skill |
![]() ![]() | Encore pounces at the enemies with Cosmos, dealing Fusion DMG. | Intro Skill |
![]() ![]() | When Resonance Skill Flaming Woolies or Resonance Skill Cosmos: Rampage is cast, Encore's Fusion DMG Bonus is increased by 10% for 10s. | Inherent Skill |
![]() ![]() | Encore performs up to 4 consecutive attacks, dealing Fusion DMG. After , press the Basic Attack button to attack the target, dealing Fusion DMG. Encore consumes Stamina to attack the target, dealing Fusion DMG. Encore consumes Stamina to perform a Mid-Air Plunging Attack, dealing Fusion DMG. Use after a successful to attack the target, dealing Fusion DMG. | Basic Attack |
![]() ![]() | ถ้า "Diminutive Sound" มีมากเกิน 50 ขณะที่กำลังใช้ Resonance Skill Rover จะใช้ 50 "Diminutive Sound" เพื่อใช้งาน Resonating Spin สร้าง ความเสียหาย Spectro โดยจะนับเป็น Resonance Skill DMG หลังจากที่ใช้งาน Resonance Skill Resonating Spin เสร็จสิ้น Rover จะทำการใช้ Resonating Echoes โดยการกดปุ่ม Basic Attack โจมตีไปในทิศทางข้างหน้า เพื่อสร้าง ความเสียหาย Spectro โดยจะนับเป็น Resonance Skill DMG Rover สามารถสะสมได้สูงสุดถึง 100 "Diminutive Sounds" Rover ได้รับ "Diminutive Sound" ทุกครั้งที่ทำการโจมตีด้วย Normal Attack Vibration Manifestation สำเร็จ Rover ได้รับ "Diminutive Sound" ทุกครั้งที่ทำการโจมตีด้วย Heavy Attack aftertune สำเร็จ Rover ได้รับ "Diminutive Sound" เมื่อทำการใช้ Intro Skill Waveshock | Forte Circuit |
![]() ![]() | Yinlin controls the puppet "Zapstring" to perform up to 4 attacks, dealing Electro DMG. Yinlin consumes Stamina to control "Zapstring", dealing Electro DMG. Yinlin consumes Stamina to control "Zapstring" and perform a Mid-air Plunging Attack, dealing Electro DMG. Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG. | Basic Attack |
![]() ![]() | Yangyang wields her sword to create a whirling vortex of winds that gathers nearby enemies to the center, dealing Aero DMG. | Resonance Skill |
Change History[]
[]
|